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Both sides previous revision Previous revision Next revision | Previous revision | ||
first_steps [2024/02/19 16:22] – steve.wang | first_steps [2024/11/03 23:04] (current) – steve.wang | ||
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const K = require(' | const K = require(' | ||
</ | </ | ||
+ | |||
+ | NOTE: await import is not supported | ||
After this is loaded, you will need to open one instance of MIDI output. Next, setup a default/ | After this is loaded, you will need to open one instance of MIDI output. Next, setup a default/ | ||
<code javascript> | <code javascript> | ||
- | let e = K.setUpMusicalEnvironment(0) | + | let e = K.setUpMusicalEnvironment(K.defaultConfigurationObject, |
</ | </ | ||
Line 39: | Line 41: | ||
<code javascript> | <code javascript> | ||
e.play(' | e.play(' | ||
+ | </ | ||
+ | |||
+ | Stop it by doing this: | ||
+ | <code javascript> | ||
+ | e.stop(' | ||
</ | </ | ||
You should here something like this: | You should here something like this: | ||
- | {{ : | ||
- | You can also restart the node session by cressing CTRL + D in the terminal and typing node again. Then you might want to try some of these other functions: | + | {{ :default-config-obj-audio.mp3 |}} |
- | < | + | You can also restart the node session by pressing CTRL + D in the terminal and typing node again. Then you might want to try some of these other functions: |
- | let e = K.setUpMusicalEnvironment(0) | + | |
- | e.play(' | + | |
- | //OR | + | |
- | let e = K.setUpMusicalEnvironment(1) | + | |
- | e.play(' | + | |
- | //OR | + | |
- | let e = K.setUpMusicalEnvironment(3) | + | |
- | e.play(' | + | |
- | </ | + | |
- | REMEMBER | + | |
- | Konduktiva can send MIDI messages to more than one music synthesizer session. Try opening another session of your music synthesizer | + | The configuration object (first argument controls the type of sound you hear. Try passing in a different configuration object |
- | + | ||
- | < | + | |
- | let e = K.setUpMusicalEnvironment(2) | + | |
- | e.play(' | + | |
- | e.play(' | + | |
+ | <code javascript> | ||
+ | let e = K.setUpMusicalEnvironment(K.lsystemData, | ||
</ | </ | ||
- | You should here both your music synthesizer | + | {{ : |
+ | |||
+ | Konduktiva can send MIDI messages to more than one music synthesizer session. Try opening another session of your music synthesizer | ||
- | {{ : | ||
- | Next open 2 more music synthesizer session. One of the new ones should be listening to channel 3. The other new one should be listening to channel 4. 4 in total and run the code below: | ||
< | < | ||
- | let e = K.setUpMusicalEnvironment(4) | + | let e = K.setUpMusicalEnvironment(K.defaultConfigurationObject, |
e.play(' | e.play(' | ||
e.play(' | e.play(' | ||
- | e.play(' | + | |
- | e.play(' | + | |
</ | </ | ||
- | + | To stop all players: | |
- | This might sound something like this: | + | |
- | {{ : | + | |
- | + | ||
- | You can allow multiple | + | |
<code javascript> | <code javascript> | ||
- | e.play(' | + | e.stopAll() |
- | e.play(' | + | |
- | e.play(' | + | |
</ | </ | ||
- | All the exampleMidiPlayers | + | You should |
- | After each line you should here an extra layer of sound. | + | ADD AUDIO HERE |
- | It might sound something like this: | + | To here different sounds try these function calls. Remember to restart nodejs and Konduktiva everytime you run one of these funcitons. As you learn more about Konduktiva, you will learn other ways to do this so you do not have to restart node every single time. |
- | + | ||
- | {{ : | + | |
- | + | ||
- | To stop a specific session. This will stop exampleMidiPlayer3 player: | + | |
<code javascript> | <code javascript> | ||
- | e.stop('exampleMidiPlayer3') | + | let e = K.setUpMusicalEnvironment(K.circleOfFifthChords, |
- | </ | + | |
- | To stop all players: | + | let e = K.setUpMusicalEnvironment(K.circleOfFifthMelody, |
- | <code javascript> | + | |
- | e.stopAll() | + | |
</ | </ | ||
- | Explanation of K.setUpMusicalEnvironment function: | + | circleOfFifthChords: |
+ | {{ : | ||
+ | |||
+ | circleOfFifthMelody: | ||
+ | {{ : | ||
- | Argument 0 is for the most basic. | ||
- | Argument 1 is for one player | ||
- | Argument 2 is for two players. | ||
- | Argument 3 is for simple musical environment | ||
- | Argument 4 is for 4 players | ||
- | Argument 5 is for a more complex/ | ||
- | Argument 6 is for a musical environment with multiple copies of the same player. Add another argument to control amount of copies. The default will be four. Here is an example: | ||
- | <code javascript> | ||
- | let e = K.setUpMusicalEnvironment(6, | ||
- | console.log(K.all(e.players)) | ||
- | </ | ||
All the variables that control the music can be set by using the beginner friendly musicalEnvironment configuration objects. Example configuration objects can be found in the file [[https:// | All the variables that control the music can be set by using the beginner friendly musicalEnvironment configuration objects. Example configuration objects can be found in the file [[https:// |