====== function: stopAll ====== ===== Description ===== This function is a method of the MusicalEnvironment class. It causes a currently playing Player to stop its event loop so that it no longer runs its action function ===== Syntax ===== // given that e is a MusicalEnvironment and 'kick' is the name of a Player e.stop('kick') ===== Parameters ===== ===== Return Value ===== ===== Example =====